![]() ![]() Think of it as the accelerator on a car when held down, you move forward, when released, you stop. The controls are very simple: You hold down the R2 button to make your character walk continuously forward. ![]() The game manages to avoid the “Uncanny Valley,” with eyes and facial features that are believable as real people, but slightly stylized just enough to not freak you the hell out.Īfter selecting “Start New Demo,” the game puts me in control of Private Eye Scott Shelby and uses his solo trek through that same rainy alley as a brief tutorial on the game’s unique controls. The loading screen is an extreme close-up of the current character of the chapter’s face, and I was amazed at the level of detail and character. The menu screen is simply a shot of an alley that could be in any city, although I believe the game takes place in New York, with lots and lots of rain cascading down the buildings walls, and onto the concrete below. Upon booting up the demo, what I found struck me was how good the visuals are. ![]() Hey folks! I got my hands on a Heavy Rain demo code earlier today, and took it for a spin. ![]()
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